Autodesk.AutoCAD.GraphicsInterface Namespace > TransientDrawingMode Enumeration
Autodesk.AutoCAD.GraphicsInterface.TransientDrawingMode Enumeration   
Description

 

This .NET enum wraps the AcGiTransientDrawingMode ObjectARX enum. 

 

This enum defines the drawing mode of transient. Under a 2d graphics system, these can be used to specify the draw order. In this case the topmost level is Contrast, and the bottom-most level is Main. Under a 3d graphics system DirectShortTerm, Highlight, and Contrast field also specify draw order, with DirectShortTerm being the bottom-most level.

Visual Basic
Public Enum TransientDrawingMode
  Main
  Sprite
  DirectShortTerm
  Highlight
  DirectTopmost
  Contrast
  Count
End Enum
C#
public enum TransientDrawingMode {
  Main,
  Sprite,
  DirectShortTerm,
  Highlight,
  DirectTopmost,
  Contrast,
  Count
}
Members
Members 
Description 
Main 
Main drawing mode. Under 3d graphics system , this uses the main Z-Buffer 
Sprite 
Sprite drawing mode. Under 3d graphics system , this uses the alternate Z-Buffer, for sprites 
DirectShortTerm 
ShortTerm drawing mode. Under 3d graphics system, renders directly onto the device (skipping the frame buffer and the z-test) 
Highlight 
Highlight drawing mode. Under both 2d and 3d graphics system, renders directly onto the device in selection highlight style. This means that the transient will have a highlight effect 
Contrast 
Contrast drawing mode. Under both 2d and 3d graphics system, renders directly onto the device in contrast style 
Count 
The count of all drawing modes 
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