This enum defines the position transform behavior of transient graphics.
Public Enum PositionBehavior World Viewport Screen ScreenLocalOrigin WorldWithScreenOffset End Enum
public enum PositionBehavior { World, Viewport, Screen, ScreenLocalOrigin, WorldWithScreenOffset }
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Members   | 
 
Description   | 
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World   | 
 
Specification of transforms in world space. This is the default behavior   | 
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Viewport   | 
 
This is a normalized viewport 2D coordinate system, X and Y axes running from 0.0 to 1.0, with (0.0, 0.0) at the lower left and (1.0, 1.0) at the upper right   | 
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Screen   | 
 
This positions the geometry in absolute pixels   | 
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ScreenLocalOrigin   | 
 
This positions the geometry in absolute pixels by specifying a 2D position for the 3D local coordinate system   | 
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WorldWithScreenOffset   | 
 
This is specification of position in world space with a screen space pixel offset - useful for something like a label which should track a world point   | 
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